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videogames

This tag is associated with 3 posts

FCJ-199 Modelling Systemic Racism: Mobilising the Dynamics of Race and Games in Everyday Racism

Robbie FordyceUniversity of MelbourneTimothy NealeUniversity of Western SydneyTom ApperleyUniversity of New South Wales [Abstract] Preface On the 15th of April, 1914, one Mr. Francis James Shaw, of 23 White Street, Melbourne, applied for, and was granted, a copyright for the White Australia Game. This boardgame was to be played by two players, one person playing ‘the White Men,’ the other playing ‘the Coloured Men.’ These names did not, of course, simply refer to the colour of the pieces, but represented the ethnic identity of either colonists or the Southeast Asians and Pacific Islanders targeted by the ‘White Australia Policy’ after 1901 (Lake and Reynolds 2008). Players had four tokens on each side, and points were given depending on how far one moved their pieces. While today the National Archives of Australia holds gameplay instructions, a board for gameplay, and copyright information, there is little known about the commercial fate of…

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FCJ-199 Modelling Systemic Racism: Mobilising the Dynamics of Race and Games in Everyday Racism

Robbie Fordyce University of Melbourne Timothy Neale University of Western Sydney Tom Apperley University of New South Wales [Abstract] Preface On the 15th of April, 1914, one Mr. Francis James Shaw, of 23 White Street, Melbourne, applied for, and was granted, a copyright for the White Australia Game. This boardgame was to be played by two players, one person playing ‘the White Men,’ the other playing ‘the Coloured Men.’ These names did not, of course, simply refer to the colour of the pieces, but represented the ethnic identity of either colonists or the Southeast Asians and Pacific Islanders targeted by the ‘White Australia Policy’ after 1901 (Lake and Reynolds 2008). Players had four tokens on each side, and points were given depending on how far one moved their pieces. While today the National Archives of Australia holds gameplay instructions, a board for gameplay, and copyright information, there is little known…

more..

FCJ-199 Modelling Systemic Racism: Mobilising the Dynamics of Race and Games in Everyday Racism

Robbie Fordyce University of Melbourne Timothy Neale University of Western Sydney Tom Apperley University of New South Wales [Abstract] Preface On the 15th of April, 1914, one Mr. Francis James Shaw, of 23 White Street, Melbourne, applied for, and was granted, a copyright for the White Australia Game. This boardgame was to be played by two players, one person playing ‘the White Men,’ the other playing ‘the Coloured Men.’ These names did not, of course, simply refer to the colour of the pieces, but represented the ethnic identity of either colonists or the Southeast Asians and Pacific Islanders targeted by the ‘White Australia Policy’ after 1901 (Lake and Reynolds 2008). Players had four tokens on each side, and points were given depending on how far one moved their pieces. While today the National Archives of Australia holds gameplay instructions, a board for gameplay, and copyright information, there is little known…

more..