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performance

This tag is associated with 5 posts

FCJ-208 This Machine Could Bite: On the Role of Non-Benign Art Robots

Paul Granjon Cardiff School of Art and Design, Cardiff Metropolitan University [Abstract] This paper explores the phenomenon of social robots from the perspective of an electronic artist, a practitioner making robots and other machines within an artistic context. My art objects are vehicles for reflecting on the co-evolution of humans and machines, a reflection informed…

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FCJ-180 ‘Spotify Has Added an Event to Your Past’: (Re)writing the Self through Facebook’s Autoposting Apps

Tanya Kant University of Sussex, Brighton, UK [Abstract] ‘The film you quote. The songs you have on repeat. The activities you love. Now there’s a new class of social apps that let you express who you are through all the things you do’ (Facebook, 2014). Introduction: Performing the Self in the ‘Like’ Economy Facebook’s apps…

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Issue 25: Apps and Affect

Introduction [1] In William Gibson’s recent futurist novel The Peripheral, the planet has been devastated by a massive eco-techno-political catastrophe (‘the jackpot’) but remaining inhabitants are still able to enjoy the luxury of activating digital devices simply by tapping their tongues on the roof of their mouths. This touch is sufficient to set into play…

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FCJ-150 AffeXity: Performing Affect with Augmented Reality

Susan Kozel. MEDEA and the School of Arts and Communication, Malmö University, Sweden. AffeXity AffeXity is an enquiry into affect in cities, and a-fixity as an urban condition. It is an artistic research project, but really it is a set of overlapping practices: artistic practices of dance improvisation, video shooting, digital image editing and sound…

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Issue 21: Exploring affect in interaction design, interaction-based art and digital art

The notion of affect does take many forms, and you’re right to begin by emphasizing that. To get anywhere with the concept, you have to retain the manyness of its forms. It’s not something that can be reduced to one thing. Mainly, because it’s not a thing. It’s an event, or a dimension of every…

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