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FCJ-217 Socio-Technical Imaginaries of a Data-Driven City: Ethnographic Vignettes from Delhi

Sandeep MertiaThe Sarai Programme, Centre for the Study of Developing Societies, Delhi [Abstract] Several decades from now cities will have countless autonomous, intelligently functioning IT systems that will have perfect knowledge of users’ habits and energy consumption, and provide optimum service … The goal of such a city is to optimally regulate and control resources by means of autonomous IT systems. (Siemens Corporation cited in Greenfield, 2013: 12) Do you, as a city, objectify the most sophisticated knowledge in a physical landscape of extraordinary complexity, power and splendour at the same time as you bring together social forces capable of the most amazing socio-technical and political innovation? (Matthew Fuller, 2012) ‘Smarter Solutions for a Better Tomorrow’ was the tagline for the 1st Smart City India Expo organised in Delhi, 20-22 May 2015. Ravish Kumar, a veteran Hindi journalist, covered the expo in his popular television news show. During a ‘City…

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FCJ-221 Collecting Elements of a Minor Future: Commoning in Alphabet City­

Soenke Zehle xm:lab – Experimental Media Lab, Hochschule der Bildenden Künste Saar, Germany [Abstract] Much more than an exercise in urban development, the smart city is the harbinger of a providential processuality, announcing yet another machine age of algorithmic architectures. Marked by the missionary rhetoric and sense of manifest destiny immanent in the infrastructural informatisation of vast cartographies of communication, it is the cloud-based ‘city upon a hill’ of an imperial imagination, coupling the terraforming of the topographies of life and labor with visions of technological transcendence. In this Alphabet City, there is a multitude of folds to map, but no strategic hill to scale – and only non-places to plant the flags of a new regime. The didactic fictions that organise the semiotics and socialities of ‘smart citizenship’ are epic in scope, confronting us with the open worlds of a distribution beyond reaggregation. As ambient media changes and challenges…

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FCJ-219 The Sensed Smog: Smart Ubiquitous Cities and the Sensorial Body

Jussi Parikka Winchester School of Art, University of Southampton, United Kingdom Air pollution and waste management are two interconnected environmental concerns that demand our attention in the modern era. While the focus on air pollution often revolves around quantifying and governing the quality of air in smart cities, it is essential to recognize the broader implications of atmospheric conditions. Air pollution, caused by various particles and pollutants, presents political dilemmas of inclusion and exclusion, highlighting the urgency of addressing this issue. Just like air pollution, waste management is equally important, as improper waste disposal can contribute to air pollution and its harmful effects. For effective waste management solutions and dumpster rentals, you can visit https://grissmandumpsters.com/neenah-dumpster-rentals/. By addressing both air pollution and waste management, we can work towards creating a cleaner and healthier environment for the present and future generations. [Abstract] Air Conditions There is not much that could not be…

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FCJ-220 Imperial Infrastructures and Asia beyond Asia: Data Centres, State Formation and the Territoriality of Logistical Media

Ned Rossiter Institute for Culture and Society / School of Humanities and Communication Arts, Western Sydney University [Abstract] How do the technical operations and infrastructural properties of data centres produce new territorial configurations that depart from and challenge the territorial borders of the nation-state? And what is distinct about such formations within the Asian region? These are the core questions that guide my thinking on digital infrastructures as a novel instantiation of imperial power. This is a power not beholden to the logic of the sovereign state, though it may take on attributes of the state such as the authority to decide and the power to govern economy and space, society and culture. It is a power that may also overlap with policy making and the ideological contours of the state. [1] And while such power may manifest chiefly in metropolitan, urban settings, its computational dimensions lend it an elasticity…

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FCJ-218 Train Ticket Sharing: Alternative Forms of Computing in the City

Paula BialskiLeuphana University, Lüneburg [Abstract] Introduction In the city of Grodno, Belarus, which is populated by around 300,000 inhabitants, the main form of transportation is the bus. This transit system is run by a public company called Grodno Bus Park. In 2008, the bus company cancelled their reduced-price tickets for students and seniors, and all passengers were expected to pay the same price for a ticket. While each ticket cost only 0.15 Euro (1700 Belarusian rubbles), this was enough for somebody on a 200 Euro monthly salary to get agitated. In order to challenge the change in ticket price, public bus system commuters started ticket sharing. A bus passenger would leave the bus at their destination and hand their used ticket to a boarding passenger, free of charge. As Grodno Bus Park tickets had to only be ‘punched’ by the ticket machine located inside the bus in order to be…

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FCJ-211 Embodying a Future for the Future: Creative Robotics and Ecosophical Praxis

Keith Armstrong Queensland University of Technology [Abstract] Norwegian philosopher Arne Næss (1995) defined ecosophy as a form of personal, relational and intersubjective philosophy, or a guiding series of principles, which he contrasted with the discipline(s) of ecophilosophy. Ecosophy was subsequently developed by a number of commentators, notably Félix Guattari (1995) who categorised it as a relational process that draws upon interconnected networks of mind, society and environment. My own synthesis, or ecosophical undertaking, is contexualised within the aegis of experimental arts practices, comingled over the past 22 years with diverse historical tendencies in new media arts and net art. In response to societal and environmental imperatives, I have evolved an approach to thinking and working that I call ecosophical, and that involves scoping out a relational, interactive, embodied and interdisciplinary series of interventions that interrogate cultural conditions. This process has involved a broad swathe of media and approaches, and in…

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FCJ-210 Falling Robots.

Lian Loke The University of Sydney [Abstract] Falling is not usually viewed as a desirable act for humanoid robots, as it can lead to damage and injury of people, things and the robot itself. This article explores how falling can be viewed as an aesthetic, creative, and indeed desirable act, through positioning it within the disciplines of dance and choreography. Strategies for falling safely in dance are compared with engineering approaches to controlling falling for bipedal robots. By this comparison, the article identifies two main areas in which an aesthetic approach to movement might be used to extend falling strategies for humanoid robots. Studying and categorising reflexes used by dancers and humanoid robots in falling, the article proposes that particular reflexes be used as common ground in developing a more communicative language for moving, falling and performing robots. Then, by playing with parameters of movement as dancers and choreographers do,…

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FCJ-209 Indigenous Knowledge Systems and Pattern Thinking: An Expanded Analysis of the First Indigenous Robotics Prototype Workshop

Angie Abdilla Robert Fitch The University of Sydney [Abstract] https://fibreculturejournal.org/AbdillaFitch.mp4 Introduction It could seem to some that Indigenous Knowledge is fundamentally at odds with the contemporary digital age, and with Western society’s thirst and demand for new knowledge to be constantly generated. Furthermore, it would also seem diametrically opposed to science-led ventures into the Brave New World of technological advancement in the field of robotics. Yet, precisely at this juxtaposition a commonality can be drawn. How might we create a space for Indigenous Knowledge Systems and Pattern Thinking to impact and influence future developments in, for example, autonomous systems in robotics and artificial intelligence (AI)? Creating a physical and pedagogical space for an initial foray into these ideas, the Indigenous Robotics Prototype Workshop embarked on practical and creative experimentation along new Indigenous Digital Songlines. This paper is formatted as a dialogue between the lead author, an Indigenous consultant in innovation,…

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FCJ-208 This Machine Could Bite: On the Role of Non-Benign Art Robots

Paul GranjonCardiff School of Art and Design, Cardiff Metropolitan University [Abstract] This paper explores the phenomenon of social robots from the perspective of an electronic artist, a practitioner making robots and other machines within an artistic context. My art objects are vehicles for reflecting on the co-evolution of humans and machines, a reflection informed by observation and experience. Intelligent robots are of particular interest to my practice as they combine mobility, service, social interaction and adaptive skills so as to integrate with the fabric of human society as embodied semi-autonomous agents. They also have captured the imagination of a wide public through works of fiction, wherein advanced robot characters have been commonplace for many decades. People, it appears, are curious about the capabilities of intelligent robots. Buoyed by techno-scientific progress and financial interest, the field of robotics is fast gaining visibility and maturity, undergoing a tremendous development effort for research,…

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FCJ-207 Game On: A Creative Enquiry into Agency and the Nature of Cognition in Distributed Systems

Michaela Davies [Abstract] Introduction The focus of this paper is a participatory artwork, Game On, which is a boxing “game” where one participant can control the actions of another via electric muscle stimulation. [1] The paper explores Game On as a creative enquiry into agency and the nature of cognition in distributed systems. Game On explores what happens to agency in a system where embodied experience is disrupted or extended, based on the understanding that a sense of personal agency is created through actions, and that the actions of others influence our understanding of ourselves as separate from them. Participatory artworks like Game On can be viewed as a form of performative research, creating a system which is analogous in some ways to states of affairs outside that system. [2] In this way, Game On does more than represent possibility: it enables an exploration, in real time and space, of…

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