Sarah BarnsInstitute for Culture and Society, Western Sydney University [Abstract] Introduction Urban informatics, the nascent field that took as its subject the urban contexts of increasingly connected, smartphone-enabled citizens, is ten years old. Armed with tools of digital experimentation, data science, and design, equipped to decipher and decode complex urban environments, the field is increasingly…
Keith Armstrong Queensland University of Technology [Abstract] Norwegian philosopher Arne Næss (1995) defined ecosophy as a form of personal, relational and intersubjective philosophy, or a guiding series of principles, which he contrasted with the discipline(s) of ecophilosophy. Ecosophy was subsequently developed by a number of commentators, notably Félix Guattari (1995) who categorised it as a…
Lian Loke The University of Sydney [Abstract] Falling is not usually viewed as a desirable act for humanoid robots, as it can lead to damage and injury of people, things and the robot itself. This article explores how falling can be viewed as an aesthetic, creative, and indeed desirable act, through positioning it within the…
Angie Abdilla Robert Fitch The University of Sydney [Abstract] https://fibreculturejournal.org/AbdillaFitch.mp4 Introduction It could seem to some that Indigenous Knowledge is fundamentally at odds with the contemporary digital age, and with Western society’s thirst and demand for new knowledge to be constantly generated. Furthermore, it would also seem diametrically opposed to science-led ventures into the Brave…
Paul GranjonCardiff School of Art and Design, Cardiff Metropolitan University [Abstract] This paper explores the phenomenon of social robots from the perspective of an electronic artist, a practitioner making robots and other machines within an artistic context. My art objects are vehicles for reflecting on the co-evolution of humans and machines, a reflection informed by…
Michaela Davies [Abstract] Introduction The focus of this paper is a participatory artwork, Game On, which is a boxing “game” where one participant can control the actions of another via electric muscle stimulation. [1] The paper explores Game On as a creative enquiry into agency and the nature of cognition in distributed systems. Game On…
Maaike Bleeker Utrecht University [Abstract] For more than twenty years now, Dutch artist and engineer Theo Jansen has been invested in the development of new, non-organic species that he refers to as Strandbeesten, which in English translates to “beach animals”. His beach animals are creatures constructed from plastic conduit normally used to house electric cables,…
Katarina Damjanov University of Western Australia [Abstract] Curiosity rises early; it is bitterly cold on Mars at around 5am when NASA’s Jet Propulsion Laboratory (JPL) wakes up the rover with a different popular tune each day (from Hit the Road Jack and Walking on Sunshine to the Beastie Boys’ Intergalactic and the Star Wars theme),…
Elena Knox Waseda University. [Abstract] This paper critiques a choreographed performance of embodied agency by a ‘very humanlike’ (Ishiguro, 2006) gynoid robot. It draws on my experience at the Creative Robotics Lab, UNSW Australia, in 2013, with Actroid-F (or Geminoid-F), designed by ATR Hiroshi Ishiguro Laboratories [1], when I created six artworks making up Actroid…
issue doi:10.15307/fcj.28 introduction doi:10.15307/fcj.28.203.2017 Introduction by Petra Gemeinboeck of the Creative Robotics Lab, National Institute for Experimental Arts, University of New South Wales. ‘I like your dress. You must be a fashionista.’ ‘Really? Thanks’, I reply, looking into the enormous, cartoony eyes of a child-sized robot with soft, explicitly feminine contours and a perky, human…